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GitHub - LizardByte Sunshine: Self-hosted game stream host for Moonlight 安装过程中,请注意安装路径不能存在中文,并安装所有控件。 安装完成后,Sunshine 会在后台运行并在本机地址上开启一个端口作为配置页面,点击右下角状态栏的 Sunshine 图标,在弹出菜单中选择 Open
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gg wp——good game well play,国际惯例末一句——玩得漂亮 noob——表示菜鸟,群嘲极易引起对骂,尤其星际这种内置语音的,可怜的耳朵。。。 afk——away from keyboard,相当于qq的“离开”状态 FPS射击类(第一第三人称通用)术语:
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2 My current game loop, which is given above and which is based on the game loop I used 6 months ago to make some SDL-based games, runs up to a specified speed, and renders (up to) one frame per loop iteration If the frames will be rendered conditionally--that is, if the graphics card is 100% done rendering the previous frame--then my current
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Imperial Game Development Toolkit- is Platform for developing 3d games and 3d applications or interactive cinema powered by Imperial Game Engine 2 5 Old Imperial architecture support full dynamics and can produce chinemathics of AAA class games (Currently fully not released until summer 2015 or latter) 2 5 New Features video (2012y)
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I want to build a game engine out of ogre 3d Now making a project in ogre is complicated and I want to simplify that Ia there any way I could make a good editor over ogre or make the project creation process very easy I mean like drag and drop objects into the scene and then write code
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