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  • Solved: Hosting a face-based family to an angled curved wall in a . . .
    See my screenshots for reference There is a plan view, section view, elevation view included I am trying to host face-based boxes to the face of a balcony in a theater This balcony face is within the linked architectural model The balcony face is angled (as you can see in the section view) and also curved (as seen in plan)
  • Face selection not selecting the faces that I want
    I'm totally new to this and can't find a solution anywhere about this problem I'm trying to select faces however it will not select the faces that I want
  • Re-Host a Face Based FamilyInstance - Autodesk Community
    I have a Face Hosted family instance, if i delete the Host parent Element, the face based family instance got <not associated>, am trying to rehost to new host element face reference, is there any api to do that in revit, and i am using to create face family instance by doc Create NewFamilyInstance(
  • Solved: Editing a split face - Autodesk Community
    My split face was done in a workset that wasn't visible This allows to still show the different patterns, but won't allow to select the split element So either check for hidden elements in your views or set all your worksets to "show" in the view you want to work (if you're working in a shared model)
  • change hosted family to non hosted family - Autodesk Community
    I have created a face based hosted family I would like to know how can I change this to non hosted family
  • [Question] How to create a face from vertices? (Very beginner question)
    I'm new to 3ds max as of today I need to connect one side of this mesh to the other How can I select vertices and create faces from them? Like this picture Thanks for any and all help!
  • Solved: Cannot get replace face to work - Autodesk Community
    I get that "face for knurled grip" is one of them, but is that the "source face" or the "target face"? A quick explanation of how Replace Face works might help understand when it succeeds and when it fails Here is a classic case for Replace: Here, I want to replace the top face of this truncate pyramid with that curvy face
  • Patch - how to create face from edges vertices?
    2 There’s currently no way to create a face surface like this based only from points I’m guessing what you’re after is a 4-sided face which has straight edges connecting those 4 vertices? The easiest way to do this is probably to build some sketch lines connecting those points, then build a Patch or Loft surface based on those lines




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